In life, the reward for doing good work is more work. And usually, harder work. It's kind of similar in computer games. For example, the better Pac-man gets at escaping from the ghosts Blinky, Pinky, Inky and Clyde, the harder the challenge gets...
You can skip the key change for the last chorus. I did in the recording. I only do it if I'm feeling extra brave.
Lyrics and Chords:
[Bb][Eb]
[Bb][Eb][F][Bb]
[Bb]Left or right, [Eb]life is a maze
[Bb]Always running, [Gm]stay in the [F]chase
[Bb]Can't stand still or you're [Eb]caught in a trap
[Bb]Got to know your [Gm]way round the [F]map
[Eb]Stay alert and [Bb]earn your [F]keep,
In [Eb]every corner there's [Bb]something to [F]eat
[Bb]Be good, [Eb]clear your plate
[Bb]Power [F]up, keep the [Eb]spec[F]tres at [Bb]bay
And [F]your re[C]ward for [F]every success
Is the [F]more you [C]win the [F]faster life [F7]gets
So [Bb]level [Eb]up, there's [Bb]nowhere to [F]hide
From [Bb]Blinky, [F]Pinky, [Eb]In[F]ky and [Bb]Clyde
[Bb][Eb]
[Bb][Eb][F][G7]
[C]Slay your demons, [F]ward off the ghosts,
Re[C]lax for a couple of [Am]seconds at [G]most
For [C]three (high) score [F]levels and ten
They're [C]always back to [Am]haunt you a[G]gain
Like [F]Patrick McGoohan [C]fleeing from [G]Rover
It's [F]when not if your [C]game is [G]over
[C]Escape to the east, [F]back on the west
[C]No time to [G]Pac-up and [F]get [G]some [C]rest
And [G]your re[D]ward for [G]every success
Is the [G]more you [D]win the [G]faster life [G7]gets
So [C]level [F]up, there's [C]nowhere to [G]hide
From [C]Blinky, [G]Pinky, [F]In[G]ky and [C]Clyde
[C][F]
[C][F][G][A7]
[D][G]
[D][Bm][A]
[D][G]
[D][Bm][A]
Like [G]Patrick McGoohan [D]fleeing from [A]Rover
It's [G]when not if your [D]game is [A]over
[D]Escape to the left, [G]back on the right
[D]Stay in the [A]Shadows [G]keep [A]out of [D]sight
And [A]your re[E]ward for [A]every success
Is the [A]more you [E]win the [A]faster life [A7]gets
So [D]level [G]up, there's [D]nowhere to [A]hide
From [D]Blinky, [A]Pinky, [G]In[A]ky and [D]Clyde
[D][G]
[D][G][A][D]
And [A]your re[E]ward for [A]every success
Is the [A]more you [E]win the [A]faster life [A7]gets
So [D]level [G]up, there's [D]nowhere to [A]hide
From [D]Blinky, [A]Pinky, [G]In[A]ky and [D]Clyde
[D][G][A][B7]
And [B]your re[F#]ward for [B]every success
Is the [B]more you [F#]win the [B]faster life [B7]gets
So [E]level [A]up, there's [E]nowhere to [B]hide
From [E]Blinky, [B]Pinky, [A]In[B]ky and [E]Clyde
[E][A][B][E]